![]() For example, in the above video, I want the piano to be the main focus. I typically start with my most important element, the focal point of the track. This stage refers to getting the levels right and cutting out unwanted frequencies. ![]() This allows you to control how much reverb / delay / saturation you want each instrument or group to have. In addition to adding more unity to the track as multiple sounds passing one effect can help in bringing them together tonally. This reduces the CPU usage and time needed to process each individual track. For example, similar-sounding instruments can be grouped together and processed as one, as can drums (excluding kicks) and other textures in the track. Start by creating groups or busses in your track. The Pre-Mix phase is effectively an orginisation step, however, whilst it is more practicle than sound improvement it is still an essential step. The process can, however, be split up into 4 categories Premix, Balance and clean up, space and unity, and brightness and saturation. ![]() The process of mixing is effectively balancing all your instruments with each other therefore ensuring they have the correct relative volume and space in the mix. Mixing is arguably the most difficult part therefore is one where producers often slip up. This method gained Mondo Loops over 100 Million streams on Spotify. ![]() This article covers mixing and mastering Lofi Hip Hop. ![]()
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